data modify entity @s Rotation set value [-180.0f,0.0f]
data modify entity @s transformation.scale set value [0.5f,0.5f,0.5f]



tag @s add guardTower.entity
tag @s add guardTower.powerItemDisplay
tag @s add GameCtrol
tag @s add temp.powerID

function util:entity_owner/_this_set_a_owner with entity @n[tag=main,distance=..10,type=item_display]